End of Day 2 ! ”Deep Dive”
So today I made some progress in coding my game mechanics and took advantage of a slow day at work to make some sprites.
Here's a little glimpse of where I am now :-). The image is just an Asperite image, not yet implemented in the game.
The GIF is not a real level, just a mash up of everything I have coded so far. Health will also be displayed differently.
I think my core mechanics are in place, now it's time to design some levels. I also want to implement a boss level.
Deep Dive (Beginner's Jam April 2024)
A short action game for IGDB April 2024 Game Jam
More posts
- [Post-Jam] Minor Update11 days ago
- [Postmortem] IGDB April 202416 days ago
- End of Day 8! ”Last SFX, Menu Title, Cover”22 days ago
- End of Day 7! ”Menu, particules and refinements”23 days ago
- End of Day 6! ”Tuto (and randomized mode ?)”24 days ago
- End of Day 5! ”Laser, score and level”25 days ago
- End of Day 4! ”Boss (again!)”26 days ago
- End of Day 3 ! ”Boss, levels & UI”27 days ago
- End of Day 1 ! ”Going Deeper!”28 days ago
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